They’re not just climbing over fences in pursuit, some are even running. Suddenly, the mini-map in the bottom corner highlights more ‘zeds’ (as they’re also nicknamed), and it’s terrifying how quickly things escalate. But with my first character packing a shotgun, my curiosity gets the better of me.īlowing apart the first zombie is no problem, but the noise quickly catches the attention of far more undead than expected. Stepping out beyond the secure fencing of the base - currently a ramshackle of mattresses out in the open, workshops and supplies stacked on shelves, but a safe zone nonetheless - it’s not long before you notice the presence of zombies nearby, mostly docile and not shuffling anywhere, too far apart to be considered either a horde or a threat.
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